Gamification of Education
Dr. Petros Lameras, one of the STEAM partners, had participated to a workshop on Xtended Reality Leadership for Xtra-ordinary Leaders...
Multimodality from another point of view
The escape room an adaptation of the STEAM game The objective of the STEAM project was to explain multimodality to teachers so that they...
They talk about us... EdFab
EdFab, French organisation dedicated to reasearch and innovation in the field of Education and Training and its partner Cap Digital...